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- Apr 15, 2022
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Hi everyone! I've been dabbling into using events for cutscenes and I'm unfortunately having difficulty stopping an event that initiates after a scene/battle, and stopping and separate event (NPC monster sprite).
The one event is a cat which is a character that will join the party after battle & dialogue. The other is the monster shown in the screen shots below.
When I try to add a switch it either completely erases the full scene & battle. Or erases the two sprites used for the scene. With the switch, does anyone have any suggestions on how/where to put this into the code? Thank you!!

This is the 1st event that contains the main scene & battle. I added the switch at the top


These are the two separate events, I'm not sure how/where to put the switch so that the monster is permanently deleted & so that there can be a cutscene with the cat talking after the battle is finished. Any suggestions would be greatly appreciated, thank you!
The one event is a cat which is a character that will join the party after battle & dialogue. The other is the monster shown in the screen shots below.
When I try to add a switch it either completely erases the full scene & battle. Or erases the two sprites used for the scene. With the switch, does anyone have any suggestions on how/where to put this into the code? Thank you!!


This is the 1st event that contains the main scene & battle. I added the switch at the top


These are the two separate events, I'm not sure how/where to put the switch so that the monster is permanently deleted & so that there can be a cutscene with the cat talking after the battle is finished. Any suggestions would be greatly appreciated, thank you!