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We all get tired of seeing the same animation every time we use an attack, don't we? I know I do. Can you assign a variable to a skill to select randomly from 2 or 3 different animations when it's used?

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

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