- Joined
- Jun 16, 2014
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Hello,
I created a project where mana is used as a shield bar.
So that any damage will first deplete the mana bar to 0, before doing any damage to the actual HP.
This all works fine.
the problem is that when damage is only done to the mana and not to health
example: 400 hp , 200 shields => 400 hp 112 shields
This message shows up: [enemy] took no damage!
I want to change that message to: [enemy] took X Hp damage and Y shield damage.
I found the line I would need to change in the Vocab section (line 66 of the Vocab module) but I have no clue how I can set the correct values of X and Y in there.
Any help will be much appreciated!
I created a project where mana is used as a shield bar.
So that any damage will first deplete the mana bar to 0, before doing any damage to the actual HP.
This all works fine.
the problem is that when damage is only done to the mana and not to health
example: 400 hp , 200 shields => 400 hp 112 shields
This message shows up: [enemy] took no damage!
I want to change that message to: [enemy] took X Hp damage and Y shield damage.
I found the line I would need to change in the Vocab section (line 66 of the Vocab module) but I have no clue how I can set the correct values of X and Y in there.
Any help will be much appreciated!

