Using Yanfly Adjust Limits with Class Curves

teamupandgosolo

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Okay, so I have a little problem with the adjust limits script by Yanfly. I want to create an actor with the skill to transform into a more powerful version of himself. However, when I switch his class to the class I have named "Super" ,if he is at a level above 99, it actually lowers all of his stats. I think it has to do with the the fact that the base HP and whatnot do not scale after level 99.  Would it be possible to create a script that could use notetags to set a base level or something for classes so that you could transform from like a level 1000 to a level 5000? The way it is, it looks like a would possibly have to have a separate actor to transform him into. Wish there was an easier way.
 

Engr. Adiktuzmiko

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I think he scales the stats based on the level 98-99 change... So the new class must have a higher 98-99 stat change than you old class for it to have an actual higher stats...
 

Tsukihime

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You'll need to use other scripts that allow you to set up the curves for anything higher than 99.
 

teamupandgosolo

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Hmm.. That is what I thought, but do either of you happen to know of a script that could preform this function? A quick google search didn't yield anything that I could see would be useful.
 

Engr. Adiktuzmiko

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try looking at the master list instead of google... :)

we have a link to the masterlist at the top of the RGSS3 scripts section
 

teamupandgosolo

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Well nothing that looks like it would work as far as I can tell... Are any of you guys who know scripting able to tell me how hard something like this would be to make? I would want just something pretty basic like the built in level curve just expanded. Surprised this doesn't already exist lol
 

Engr. Adiktuzmiko

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Well, you can use arrays then make the script read that array... creating a GUI editor for that is much much harder work...
 
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