- Joined
- Dec 26, 2016
- Messages
- 14
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Hey there, so I'm using Yanfly's attachable augments and Weapon Animation plug ins and while I was renaming the weapons, I was wondering if there was a way I could also change the in game sprite of the weapon to one of Yanfly's pre-existing weapon freebies. The idea came to me when I saw that with Attachable Augments I could change Item names, and when I saw that, I wondered if I could have the item, when it has a new name, be treated as an existing item that could change its weapon image in game.
For example;
Sword 0001 Uses the default Sword image
Fire Sword 0005 uses Yanfly's 'Sword Red' image.
If I attached an item called 'Fire Coating' to 'Sword' using Attachable Augments and changed the name of the base 'Sword' to 'Fire Sword', could I have the game treat the sword as 'Fire Sword' for the sake of Stats and the changed image?
And if I can, how do I go about doing that?
For example;
Sword 0001 Uses the default Sword image
Fire Sword 0005 uses Yanfly's 'Sword Red' image.
If I attached an item called 'Fire Coating' to 'Sword' using Attachable Augments and changed the name of the base 'Sword' to 'Fire Sword', could I have the game treat the sword as 'Fire Sword' for the sake of Stats and the changed image?
And if I can, how do I go about doing that?


