I'm having some serious issues with it. I want to make a tactics-type game where you move individual units around the field and fight. I'm trying to implement a function where you can get poisoned by stepping on certain terrain, and I would use regions to help with that. I bound Region 1 with a common event that inflicts poison. Thing is, there only seems to be an option to inflict it on the entire party or a specific party member, then there are the variables that I don't have much experience with. I want to make it so that it inflicts poison on whoever steps on that tile specifically, but I don't know how. Any help???