Using YEP_JobPoints and YEP_SkillLearnSystem to permanently increase stats.

TheGamedawg

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Alright, so I want to use Job Points combined with the Skill Learn System to make a way to permanently increase certain stats of my characters.  I overall would like to find a way to increase the normal stats (HP/MP/ATK/DEF/MAT/MDF/AGI/LUK) as well as the critical hit rate, the state rate against the negative ailments of the game, and the rate a normal attack can inflict them as well.  How would I go about doing that?

I have played around with the YEP_AutoPassiveStates, which I thought could help me do this.  It works okay for most of the stats, but the normal 8 can only be incremented by percentages, which is not what I want.  I want to increase them by flat amounts, like +1.

I also can't help but feel that there's a more efficient way to do this, like maybe having then run off the "grow" features you can give some items.
 

Moogle_X

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What you need is my Passive Skill plugin! You can give the actor static parameter increase instead of percentage.

You can also make the passive skill to be hidden from the skill list too.

Get it here. BD
 

TheGamedawg

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What you need is my Passive Skill plugin! You can give the actor static parameter increase instead of percentage.

You can also make the passive skill to be hidden from the skill list too.

Get it here. BD
I'm sorry, but this really doesn't do what I'm looking for.
 

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