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Alright, so I want to use Job Points combined with the Skill Learn System to make a way to permanently increase certain stats of my characters.  I overall would like to find a way to increase the normal stats (HP/MP/ATK/DEF/MAT/MDF/AGI/LUK) as well as the critical hit rate, the state rate against the negative ailments of the game, and the rate a normal attack can inflict them as well.  How would I go about doing that?

I have played around with the YEP_AutoPassiveStates, which I thought could help me do this.  It works okay for most of the stats, but the normal 8 can only be incremented by percentages, which is not what I want.  I want to increase them by flat amounts, like +1.

I also can't help but feel that there's a more efficient way to do this, like maybe having then run off the "grow" features you can give some items.

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