UTA_MessageSkip

tale

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UTA_MessageSkip - 2016.02.17 (Version: 1.00)

Creator name: T.Akatsuki

Overview
It's possible to skip texts by pressing a specific key.

Features
- Skip texts can be set with any key from Input.keyMapper (reference: rpg_core.js)
- Show Trace [true|false] set whether to issue a trace for debugging
- no plugin command

It'll stop if it reaches to the choice window.

Note: by default, skip key = control (Ctrl)

Reference
Code:
Input.keyMapper = {

    9: 'tab',       // tab
    13: 'ok',       // enter
    16: 'shift',    // shift
    17: 'control',  // control
    18: 'control',  // alt
    27: 'escape',   // escape
    32: 'ok',       // space
    33: 'pageup',   // pageup
    34: 'pagedown', // pagedown
    37: 'left',     // left arrow
    38: 'up',       // up arrow
    39: 'right',    // right arrow
    40: 'down',     // down arrow
    45: 'escape',   // insert
    81: 'pageup',   // Q
    87: 'pagedown', // W
    88: 'escape',   // X
    90: 'ok',       // Z
    96: 'escape',   // numpad 0
    98: 'down',     // numpad 2
    100: 'left',    // numpad 4
    102: 'right',   // numpad 6
    104: 'up',      // numpad 8
    120: 'debug'    // F9
};
No Skip


Skipped


Texts from The Road Not Taken by Robert Frost

Credit and Thanks: T.Akatsuki

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/wjf4lk80q6jrgid/UTA_MessageSkip.js?dl=1
 

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Last edited:

Isabella Ava

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Hey cool, i don't have to setup SKip Message manually now, thanks
 

AestheticGamer

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Very useful system, though a question: Is there a way to make it also skip 'text pauses'? I tested it and it works like a charm except for pauses in text using the built-in commands inside of text message to pause for 1/4th of a second or 1 second. Those commands will still halt the text skip.
 

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