- Joined
- Feb 22, 2016

- Messages
- 1,846

- Reaction score
- 1,608

- First Language
- English

- Primarily Uses
- RMMV

@Wavelength As the person who put forth the idea of Utility Scaling, I was curious if you prefer percentage or flat number bonuses for skills that use Utility Scaling. Since the nature of percentages means they intrinsically scale with the target's stats, making the % bonus scale with the user's stats is basically like having a number being multiplied twice, i.e. a quadratic function.

Example: Let's compare a low lv Mage & Warrior vs a high lv Mage & Warrior and also compare it using Utility Scaling vs normal scaling. I'm just going to keep using the Stoneskin example btw.

Low Lv Normal Scaling: Stoneskin increases DEF by 50%

Mage: 10 MAT, Warrior: 10 DEF

= +5 DEF for the Warrior, giving him a total of 15 DEF

High Lv Normal Scaling: Stonskin increases DEF by 50%

Mage: 100 MAT, Warrior: 100 DEF

= +50 DEF for the Warrior, giving him a total of 150 DEF

Low Lv Utility Scaling: Stoneskin increases DEF by MAT%

= +1 DEF for the Warrior, giving him a total of 11 DEF

High Lv Utility Scaling: Stoneskin increases DEF by MAT%

= +100 DEF for the Warrior, giving him a total of 200 DEF

Notice how Utility Scaling results in a wider spread. In essence, it's weaker when your a scrub and it's stronger when during end/late-game. Look at this next example where I try to balance that formula and find a good midpoint, otherwise, the results could have easily been too one-sided for either the low or high levels.

Low Lv Utility Scaling: Stoneskin increases DEF by 25%+(MAT÷2)%

= +3 DEF for the Warrior, giving him a total of 13 DEF

High Lv Utility Scaling: Stoneskin increases DEF by 25%+(MAT÷2)%

= +75 DEF for the Warrior, giving him a total of 175 DEF

Example: Let's compare a low lv Mage & Warrior vs a high lv Mage & Warrior and also compare it using Utility Scaling vs normal scaling. I'm just going to keep using the Stoneskin example btw.

Low Lv Normal Scaling: Stoneskin increases DEF by 50%

Mage: 10 MAT, Warrior: 10 DEF

= +5 DEF for the Warrior, giving him a total of 15 DEF

High Lv Normal Scaling: Stonskin increases DEF by 50%

Mage: 100 MAT, Warrior: 100 DEF

= +50 DEF for the Warrior, giving him a total of 150 DEF

Low Lv Utility Scaling: Stoneskin increases DEF by MAT%

= +1 DEF for the Warrior, giving him a total of 11 DEF

High Lv Utility Scaling: Stoneskin increases DEF by MAT%

= +100 DEF for the Warrior, giving him a total of 200 DEF

Notice how Utility Scaling results in a wider spread. In essence, it's weaker when your a scrub and it's stronger when during end/late-game. Look at this next example where I try to balance that formula and find a good midpoint, otherwise, the results could have easily been too one-sided for either the low or high levels.

Low Lv Utility Scaling: Stoneskin increases DEF by 25%+(MAT÷2)%

= +3 DEF for the Warrior, giving him a total of 13 DEF

High Lv Utility Scaling: Stoneskin increases DEF by 25%+(MAT÷2)%

= +75 DEF for the Warrior, giving him a total of 175 DEF

Last edited: