- Joined
- Apr 16, 2017
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- English
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- RMMV
Not sure if this is the right board for this, but I'm attempting to make a skill that performs a status effect on the user. This skill/status is named "Steady Brace" and allows the user to negate 50% of enemy damage. However, placing in the damage formula into the aforementioned status yields literally nothing happening in terms of damage negation. Am I going about this approach wrong?


