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Hi guys, I'm trying to figure out a way to link my actors element rates to a variable. The idea is to implement a decisions system that has a direct link to an actors elemental resistances (ie. make evil decisions, become more evil, become more resistant to dark but less resistant to light).
I've had a look for a plugin that might be able to handle this but have come up with nothing. I thought I might be able to find a script call that I could use to update the elemental rates, but again nothing. Does anyone have any ideas on how I might go about doing this? There was a thread I read recently about being able to force traits on actors, but if I recollect this didn't retain changes after loading the game so isn't an ideal solution - if I can find the thread I'll post a link, might help.
Thanks in advance.
I've had a look for a plugin that might be able to handle this but have come up with nothing. I thought I might be able to find a script call that I could use to update the elemental rates, but again nothing. Does anyone have any ideas on how I might go about doing this? There was a thread I read recently about being able to force traits on actors, but if I recollect this didn't retain changes after loading the game so isn't an ideal solution - if I can find the thread I'll post a link, might help.
Thanks in advance.
