- Joined
- Dec 30, 2012
- Messages
- 154
- Reaction score
- 5
- First Language
- english
- Primarily Uses
mkay folks, this outta be an easy one 
Scenario: You talk to an NCP. NCP tells ya that he's currently waiting for his gf so they can go somplace special. (this adds a variable of 1. Talk to him 10 times this triggers a cutscene) At 10, gf walks in (triggered on another tile) comes up to him, they kiss and then she stands to the side of him. You talk to both of them and find out that the bf is busy reading and they will depart shortly (a different variable is added) the gf is all to excited to leave (same variable added. It adds up to 15 and another cutscene) Then they leave.
Problem: I talk to the bf and he is stuck on the first part. He never transitions to the first cutscene.
Code:
Bf: Page 3
layer Touch@>Text: 'Actor5',0, Normal, Bottom: : blahlbah blah gf is on her way@>Control Variables: [0092:Gf Variable] = 1Page 2:Autorun, Variable:0092(10 or above)@>Control Switches: [0090: Ready to go?] = ON@>Wait: 300 frame(s)@>Show Balloon Icon: Event, Heart@>Control Variables: [0093: Ready to go?] +=1Page 1
layer Touch, Variable:0093(3 or above)@>Text: 'Actor5', 0, Normal, Bottom: : Figures she'd get here when I'm in the middle of a good read. Yeah we're almostready.@>Control Variables: [0093: Ready to go?] +=1
there's supposed to be more but at this point I tested it out and it don't work. sooooo can someone help?
thank you kindly
Scenario: You talk to an NCP. NCP tells ya that he's currently waiting for his gf so they can go somplace special. (this adds a variable of 1. Talk to him 10 times this triggers a cutscene) At 10, gf walks in (triggered on another tile) comes up to him, they kiss and then she stands to the side of him. You talk to both of them and find out that the bf is busy reading and they will depart shortly (a different variable is added) the gf is all to excited to leave (same variable added. It adds up to 15 and another cutscene) Then they leave.
Problem: I talk to the bf and he is stuck on the first part. He never transitions to the first cutscene.
Code:
Bf: Page 3
Code:
Gf:Page 3:Autorun, Switch:0090 is ON, Variable:0092(10 or above)@>Conditional Branch:Player is facing down (in case I'm in front of the bf on the path the gf is supposed to walk)@>Transfer Player:blahblah to the left one space facin right@>: Else@>: Branch End@> Set Move Route: This Event(wait): :$>Wait: 60 frame(s): :$>Graphic: 'Actor4',5: :$>move to bf@>Show Balloon Icon:Event, Heart@>Control Variables: [0093: ready to go?] +=1@>Control Switches: [0090: Ready to go?] = OFFPage 2:Autorun, Variable:0093(2 or above)@>Set Move Route:This Event(wait): :$>move route@>Control Variables: [0093: Ready to go?] +=1Page 1:Player Touch, Variable:0093(3 or above)@>:Text: Blah blah blah so excited@>:Control Variables: [0093: Ready to go?] +=1
thank you kindly
