- Joined
- Jul 22, 2018
- Messages
- 183
- Reaction score
- 37
- First Language
- Italian
- Primarily Uses
- RMMV
As title say, i must refresh some variables in every scene of the game.
I managed to get this work in map scene through a parallel common event but if eg. I open main menu and change a weapon, the variable doesn't refresh.
i'm using variable 41 as "attack damage" since i used the normal param "atk" for "strength" cause i use algorythm to increase exponentially the attack( and there's another place where to fit attack, cause the params are only 6).
All params are:
Strength(original attack)
Intelligence(orginal m.attack)
Constitution(original def)
Spirit(original mdf)
Dexterity(original agility)
Luck
So i created trough Yep actorvariable script, a bunch of new param(variables used as param) and now I'm getting the update problem.
could you suggest the best ways to make this extra param works and refresh properly?
I'm used to scripts and could modify something in order to get this done, thanks.
I managed to get this work in map scene through a parallel common event but if eg. I open main menu and change a weapon, the variable doesn't refresh.
i'm using variable 41 as "attack damage" since i used the normal param "atk" for "strength" cause i use algorythm to increase exponentially the attack( and there's another place where to fit attack, cause the params are only 6).
All params are:
Strength(original attack)
Intelligence(orginal m.attack)
Constitution(original def)
Spirit(original mdf)
Dexterity(original agility)
Luck
So i created trough Yep actorvariable script, a bunch of new param(variables used as param) and now I'm getting the update problem.
could you suggest the best ways to make this extra param works and refresh properly?
I'm used to scripts and could modify something in order to get this done, thanks.


