- Joined
- May 31, 2019
- Messages
- 9
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- First Language
- German
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- RMXP
First of all: Sorry if I post this in the wrong thread, still kind of new to the world of forums.
I am searching for a possibility to use variables in order to alter some stats during the combat.
To put it simple:
I am trying to make some kind of berserker-class, which uses rage.
Every move that berserker makes creates some rage until he reaches 100. Then the "bar" resets itself to 0 and he gets a buff to increase his damage for 3 turns. But every point of rage itself should also increase his damage by a small percentage.
Is there some way to do that? And is it possible to change other stats in the same way?
I am searching for a possibility to use variables in order to alter some stats during the combat.
To put it simple:
I am trying to make some kind of berserker-class, which uses rage.
Every move that berserker makes creates some rage until he reaches 100. Then the "bar" resets itself to 0 and he gets a buff to increase his damage for 3 turns. But every point of rage itself should also increase his damage by a small percentage.
Is there some way to do that? And is it possible to change other stats in the same way?

