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So I'm hoping someone here can help me figure it.
Basically I've created and event that levels up when certain items are used on it. I've created variables to keep track of items and a variable to dictate the def stats of my character as well.
The issue is that the defense stats for my player are not going up.
I have a variable applied to each event tab as it progresses to increase by 2 at start and then by 1 with each level increase.
Event works fine with keeping track of items and if items are sufficient but for some reason the actual defense does not change at all.
I tried with simply adding the parameters change but it also doesn't function properly.
I'm suppose to reach a total of 6 extra points in defense. But with variables there is no change and with parameters change itself it stops at 50 never providing the last 2 needed.

Edit.
Figured it out. Issue was I was putting the change below the switch, making not take effect. After placing above it. It works fine.

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