RPG Maker Forums

I have a Pirate in my game and he is all about luck and loot. Most of his skills are get more stuff after combat. I was thinking about a random number attack I want to call Gamble. This idea would be the damage would be something like <b.mhp/3> with a 100% variance. I want to know what you all think or if there is a better way to give him the effect i'm looking for. 

Latest Threads

Latest Posts

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,040
Messages
1,018,469
Members
137,821
Latest member
Capterson
Top