One thing i'm sure this can do that the YEP Action Sequences can't do yet is the
Throwable Objects, not to mention full compatibility with my other plugins such as the Dual Wield, Death Counter and some others.
Other than that I don't know the tull capabilities of YEP battle core so I can't say what it can't do.
This will require the plugin
Throwable Objects v 1.02.
You have to setup a throw notetag, and use that notetag name on the action sequece.
For example, you create a notetag like this for the throw:
<throw object: kunai>
image: icon 100
speed: 125
start: 18, 4
</throw object>
You will need to use a motion that calls the 'kunai' name, for example
throw: user to all targets, kunai
OMG He responded to me hi victor. The light beam move you made for nina was amazing. I dont know why but for whatever reason your plugins dont give me the same lag yanflys did yours runs seemlessly on my coputer so thank you so much for making this and for your help.
I plan on using your skill ammunition plugin for my throw skill. I see you made a materia plaugin as well do you ever think you will make a sphere grid plugin?