<action sequence: prepare>
whiten: user
</action sequence>
<action sequence: movement>
move: user, forward, 0, 0, 0
</action sequence>
<action sequence: execute>
animation: subject, action
wait: subject, animation
</action sequence>
<action sequence: effect>
effect: target, 100%
wait: subject, popup
effect: target, 100%
wait: subject, popup
</action sequence>
<action sequence: return>
motion: user, return
move: user, to home, 12
wait: user, move
motion: user, reset
</action sequence>
<action sequence: finish>
wait: all targets, action
</action sequence>
Here is an action sequence. From my understanding it should hit the target twice.
also if I put a cast speed on a regular attack skill, when waiting they perform the cast animation. is there a way to change the cast animation to a wait animation.