Victor Sant

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victor-engine-script-title.png

charge-actions-name.png








 

This plugin allows to create actions that have a delayed use. The battler must charge for a number of turns, and only after that time the action is finally used.


Download:


Victor Engine - Charge Actions


Credits:

Author: Victor Sant


Terms of Use
 
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kovak

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So CTB won't work with it cuz it's not close to how the default turn combat is.
What if it's DeamX ITB? It was based on CTB but keeps the turn, it only uses the AGI attribute to determine the turn order.

I'll test it and see if they work together.
 

Victor Sant

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I didn't test this plugin with any plugin that changes the battle turn mechanic... so who know.
 

Nechigawara

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Did someone keeping the one version (1.02) of this plugin?


Since I accidentally update to lastest and just realise how the plug-in change.


And what I want is how the old plug-in work since I want to change the skill name after the charge end.


Thank You Very Much.


Edit:: Found a way to do it, thanks!!
 
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Nol

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I've had troubles making the plugin work on my project ; but with @Nechigawara's help, i managed to get it "kinda working" :


Ie : In a new project, it's flawless.


In my old but updated project, the skill triggers at the selection, then delays, then triggers again a second time.


All other plugins except Ve basic module are Off


Does anyone have a clue ?
 
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Are you using some plugins like the battle engine? Remember that custom battle systems like that one messes with turns... Excuse me for my bad english.
 

Nol

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No, no such plugin sadly


I also tested with al plugins OFF except Ve basic module  and charge action


Don't ever apologize for your english, learning a second or third language puts you above that.
 

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