VE - Free Jump

Bloodmorphed

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Weird, wonder why it's not working for me.

I have it as:

<fall terrain: 1>

<fall sound: 'Miss', 80, 100>
<fall event id: 001>

Also, I know it's not supposed to be simple. I'll try making the surrounding tiles passable, but the only tiles around it is the cliff that is passable by default and water.

Cheers!

EDIT:



The Blue is all passable now, which is def not what I want. I want the red to be passable. But I don't think there is a way to make 1 certain square passable.. is there? I have turn the water into void so there is that.

EDIT:2

Well I can seem to use yanflys movement restrict to block the blue, but that is a very extreme way around it. As it can block you from somewhere it shouldn't be able to in this situation. So either, I'm really really really stupid. Or your script is FAR over my head at this current time. Although you would think I could make a cliff platform work right, that should be simple, even for a noob. Lol.

EDIT 3: I Got it to work! Not too sure if its as intended but either way, it still works.

EDIT 4:
I was just wondering, is it possible for someone to get your <fall terrain: x> comment to work with B-E tiles as well? I was wanting to have water blocked off but having a set B-E tile for our "void" specific tile. If not I can do it the other way around, was just wondering.
 
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Bloodmorphed

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Sorry I hit quote instead of edit, please delete this post. (Mods, if possible) Sorry for the double post. 
 
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silvestro673

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Has anyone else noticed problems when you enter a door (move player event), with the free jump script. I've noticed 2 things.

1) I immediately exit the room as if I were walking out. But I'm successfully staying in the room on the 2nd try.

2) after dashing, it's very difficult to open doors. I have to be at the exact right spot and use the action button. Even then its tough.

I haven't modified the script in any way yet. What do I need to do to prevent these problems?
 

Saro0fDemons

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I'm very depressed. I spent a good hour trying to create a jump ability and while looking for one found this, and I can only use it with the scripts that tie into it and I'd need to buy the licenses. *facedesk* Awesome script though! Wish I could use it >_<
 

AllyJamy

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The link is broken on your blog, could you update please :)
 

Andar

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The link is broken on your blog, could you update please :)
Please read the blog again - Victor has procided the new links years ago
 

AllyJamy

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Please read the blog again - Victor has procided the new links years ago
My bad. I found it a few hours ago. I should have looked a bit more.
 

Amelanduil

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So... out of curiosity, what happened? The blog and youtube accounts are dead...

I don't want to be teasy, so I'll stop right here :v
 

J_C

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Hi!

The script is great, but I have a big problem with it. I can jump around on a flat surface, but I can't jump over any obstacles, even if it is just 1 tile wide. What am I missing?
 

Victor Sant

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Hi!

The script is great, but I have a big problem with it. I can jump around on a flat surface, but I can't jump over any obstacles, even if it is just 1 tile wide. What am I missing?
Different from most jump scripts, that uses the default RM jump command and decides where the character will land before the jump is made. On this one the jump is "free", in other words, you don't know beforehand where the jump will land, so i can't make it go over obstacles, because it might fall on a blocked tile and become strucks.

To solve that you can use the Moving Platform script, it allows you to set void areas, where you can fall.
 

J_C

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Different from most jump scripts, that uses the default RM jump command and decides where the character will land before the jump is made. On this one the jump is "free", in other words, you don't know beforehand where the jump will land, so i can't make it go over obstacles, because it might fall on a blocked tile and become strucks.

To solve that you can use the Moving Platform script, it allows you to set void areas, where you can fall.
Thanks for the help, will try the moving platform script.

And just as a sidenote, your lightning script is nothing short of amazing. ;)
 

killerfer

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@Victor Sant how do I call the jump from a script call instead of pressing the button? I want to add some things before the actor jump (like changing its graphic and playing a sound).
 

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