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Victor Engine - MP Levels
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Author: Victor Sant
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The problem is that the help window don't have, by default, access to the active actor data. If you find a way to make the help window to have access to that, then it shouldn't be hard to do. Just remember that this must be a method that works both on battle and on the main menu.Out of curiosity, do you think it might be possible to show in the skill menu's help section the current amount of MP per level when a skill is highlighted? This might make a neater Battle Status Window if going for a larger amount of MP levels.
What do you mean by 'minimun level'? Want that the actor don't have mp until a certain level? It can be done with formulas.EDIT: Know how I can add a minimum level for each MP level?