VE_BattlerGraphicSetup not working

hellaciousseer

Villager
Member
Joined
Sep 7, 2016
Messages
5
Reaction score
2
First Language
English
Primarily Uses
So I'm working on a fan game revolving around certain people in real life, as weird as it sounds, and I want to use static graphics for my fighters when they are in battle. I drew my own and used a plugin to make it so my fighters would appear as these bigger, motionless drawings. All was going well until I downloaded a second plug in that added a status window in battle. They both worked together, but whenever I tried to run a battle, it would get horribly laggy. After a while I discovered that since I didn't properly adjust the settings of one of the plugins, they had started to work against each other and caused some serious lag, so I edited them and saw that it worked fine after that... I then saved and closed the program to do something else, but when I came back, it wasn't working anymore. Here is a screenshot of my plug in list


(View pictures in order they are added)


...


And here's what it looks like now


...


Excuse the work in progress art, but this is what it looks like now.


It SHOULD be something like this:


...


I drew those stick figures there with MS paint since I don't have a screenshot of what it used to be.


Here's the settings of the battler plugin settings:


...


I've made sure that the settings match the ones the tutorial showed, and it still doesn't work, as evident by the shadows showing up on screen. I know those shadows only appear for animated characters, and that the reason why it's blank is because the old picture is still in the system.


I tried switching the battle graphic with an actual animated fighter, and that appears normally, as if this plug in wasn't in effect at all. Can anyone help me? Is there some sort of setting that I've overlooked?

Screenshot 1.png

Screenshot 2.png

Screenshot 3.png

Screenshot 4.png
 
Last edited by a moderator:

Leon Kennedy

Restaff Novice
Restaff
Joined
Aug 14, 2016
Messages
613
Reaction score
470
First Language
english
Primarily Uses
RMMV
Just sounds like simply yanflys plugin isn't working well with that plugin. If you check victors thread in depth maybe you will find someone that has had the same problem and found a solution. If not maybe check if yanfly has a plugin that does the same because most likely they do. I don't know off the top of my head but I know they have tons of plugins that are built to work with each other you may need to download another plugin for it to work but at least it would work.
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,047
Members
137,569
Latest member
Shtelsky
Top