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I am trying to use Venka's crafting script but I can't seem to get it to work. Does anyone know exactly what I need to change in the database in order to get it working?
I have all the scripts and add ons plugged in but I don't know where to go from there. Some recipes I make will work fine when i call the specific craft scene but others will give a:
script 'crafting script v3.8 line 544:nomethoderror occurred
undefined method name for nil:nilclass
I've searched everywhere but can't figure out exactly what to alter in order to make it work for a new project.
Sorry about that. I thought someone might have some quick insight. The instructions claim it's tied into the demo database but doesn't mention how to change it for a new project. (At least nothing that I've seen.)
Source:
The only changes I made after I plugged in the scripts from the demo were to erase all the crafts and recipes and insert my own.
Image1: this is how i set up the calls in a common event for an item.
Images 2&3: this recipe represents the second choice in my event and is called with craft(1). This one works perfectly.
Images 4&5:These represent the third choice and are called with craft(2). As soon as I add that second recipe everything stops working and I get the above mentioned error.
I should also mention that when both recipes are combined under one craft it works fine as well.





I have all the scripts and add ons plugged in but I don't know where to go from there. Some recipes I make will work fine when i call the specific craft scene but others will give a:
script 'crafting script v3.8 line 544:nomethoderror occurred
undefined method name for nil:nilclass
I've searched everywhere but can't figure out exactly what to alter in order to make it work for a new project.
Sorry about that. I thought someone might have some quick insight. The instructions claim it's tied into the demo database but doesn't mention how to change it for a new project. (At least nothing that I've seen.)
Source:
The only changes I made after I plugged in the scripts from the demo were to erase all the crafts and recipes and insert my own.
Image1: this is how i set up the calls in a common event for an item.
Images 2&3: this recipe represents the second choice in my event and is called with craft(1). This one works perfectly.
Images 4&5:These represent the third choice and are called with craft(2). As soon as I add that second recipe everything stops working and I get the above mentioned error.
I should also mention that when both recipes are combined under one craft it works fine as well.





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