Victor active battler "dead" state!

Spaceace

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Hi there.


got A little cosmetic-problem within Victors active battler that I cant seem to wrap my head around.


[dont know if this is the right forum to post]


I use sideway battlesystem from victor, manager to make the actor stay on battlefield when die/HP at zero... And this is here my problem is.


the "dead" actor sprite is "facing up/back of head showing" and rotated 90 degrees clockwise, emulating that actor is laying on the Ground.


I would like to change this graphic to another, but cant figure out where to edit this.


Went through the script almost line-by-line to fund where to change, but no succes.


A: im fairly new at using/editing scripts


B: Looked the Victors manual, but couldnt manage to find a solution


C: im using the :charset script-version


any help would be really appriciated.


kind regards


Spaceace
 
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Victor Sant

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You have to edit the setup for the dead pose.

Code:
    # Pose displayed when incapacited
    <action: dead, loop>
    pose: self, row 4, frame 2, angle -90, x -16, y -12;
    wait: pose;
    </action>


Take a look at the dead pose from :kaduki format, it will give you a hint on how to use a different graphic rather than the default charset.
 

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