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As I'm sure most mods have seen this topic posted before, I assure you right now I've exhausted every possible solution, idea, and option in trying to just get the script working.

I understand the mechanics, and I actually have MultiFrame installed as well by Victor - which works fine, and I know how to add more than 4 frames also. That's not really the problem.

I cannot get the actual script calls to work for the Character Control script. I'm working on my own completely custom sprites, and I have a rough sketchy base I've been using in my game to test out. I can't even figure out how to make the idle animation work, however, and it's frustrating me to the point of insanity.

The only files I have so far are !$blue[f4].png and !$blue[f1][idle].png

And the script call using the event "Comment" command goes as follows

<actor change pose> id: 4name: "[idle]"loopframe: 1</actor change pose>The event is set to Parallel Process, and priority is Same as Characters with nothing checked under Options. I actually tried using the <actor idle stance i: "x"> command, but it did absolutely nothing. Am I simply naming my files incorrectly? I also wasn't sure if a sprite animation under 3 frames needed to be marked or not.. Again, I'm also using Victor's MultiFrame script. I would like to be able to have idle, walking, and jumping animations... but if I can't even get my idle animation working I'm not sure what to do.

Any suggestions or help would be appreciated. Thanks!

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