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- Aug 13, 2019
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- RMVXA
I am using victor script to play sounds when character walks.
the problem is that the enemies also reproduce those sounds (events with battles in real time).
The tag "<no step sound>" does not work for enemies (other events).
Script:
can anybody help me? Thanks.
the problem is that the enemies also reproduce those sounds (events with battles in real time).
The tag "<no step sound>" does not work for enemies (other events).
Script:
can anybody help me? Thanks.



