RMMZ Victory aftermath up (remove not used stats)

Psykan

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I not use MDF and LUK in my project i remove not used status in equip and status information, but in victory aftermath up they appear :(.

Please help me.
sylvana.jpg
 

xDRAGOONx

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I am working on it. Here's what I've got so far:
1604050058610.png

I will look into removing the empty boxes tomorrow.
 

xDRAGOONx

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So the issue I am running into is that I can't figure out how to reorder the parameters so there is no gap between Magic and Agility.

1604092153926.png
 

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Yay! Someone did a playthrough of my game. :D


When you thought you'd be finished with the grid, and spend ~8-9 hours on an arrow. How is this more difficult to than player movement?

Still some bugs hiding in there, but it's nearly complete.

I'm having it strictly follow the path a user draws, because there will be booby trap and other similar mechanics where you want to avoid specific cells.
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is :)
... a few of my main characters standing around doing nothing lol. I mostly wanted to see them together on screen.

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