- Joined
- Jan 4, 2022
- Messages
- 8
- Reaction score
- 7
- First Language
- Danish
- Primarily Uses
- RMMZ
In my case, I have enemies pushed back and stunned for a few seconds, so the player has a chance to move away.
Even if you technically have the option to move around enemies that are visible, I still don't like taking the escape option away. In my own experience there will always be situations where a battle comes at just the wrong and most annoying time, and not being able to run in such a case would just be frustrating, so I'd rather leave it in.
Even if you technically have the option to move around enemies that are visible, I still don't like taking the escape option away. In my own experience there will always be situations where a battle comes at just the wrong and most annoying time, and not being able to run in such a case would just be frustrating, so I'd rather leave it in.