RMMZ [Visustella] Armor or weapon stats increases based on traits

Dio_Brando

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Is it possible for an armor or weapon to have specific stats increase more (preferably by a percentage, so 3%) if it matches a trait its associated with?

(example an evil character equipping evil armor would have their defense and magic stats increase more than normal)
 

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Welp, ended up at the hospital with the oldest so mebbe might make the game jam's deadline. Maybe not. Regardless, really digging MZ.
I had lots of fun! Kids loved me, and some took pictures. Unfortunately, the videos didn't send... but you'll see Chica in action when I do a trailer for Fandom Scouts!
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