- Apr 12, 2012
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If you mean Stat Allocation (the one for using AP to boost stats) I've added a really cool new feature to it.Thanks for addressing these things. I'll definitely purchase the upcoming Quest Journal and when you guys get to it the Class Change System, JP/Skill Learn System, Multiple Currencies, and Stat Distribution. You guys do your thing and release things when you can. I disagree with you about your old Victory Aftermath though, I thought it was fine, not too bulky or too light, I kind of rolled my eyes when people were complaining about "too many screens, etc" when there's like 2 screens.
As a concerned "citizen" of RPG Maker community I implore you all to take things at a methodical pace, don't get too in a hurry or feel like you need to rush things out too quickly. Take your time, it's ok. Better that you guys have fun doing this and do it at a pace that doesn't make you hate your life or the community or make you want to quit the new team. Y'alls physical and mental health is more important than releasing plugins at breakneck speeds and appeasing the few disgruntled people who will likely never be satisfied.
Same here pretty much. I know I shouldn't because I probably won't use half the plugins but the plugins are so well done that I feel like I need to have them on hand just in case.