- Mar 15, 2012
- Reaction score
For some reason the entire Iconset flashes every time an event spawns and I have no idea how to fix that, and this was even after updating everything. And after all that, at 10:55 am, 5/6/2021, I found out that this was an issue with Proximity Compass.
I believe I've said this in this thread about what feels like 100+ times now, but
This is NOT a bug report thread
Ok I figured out the problem, I was testing both Galv messages and visustella and have them both on, they don't play good together.
My next question is, Is there a way to have the message window fixed to a specified position the whole game?
Im trying Inky support plugin and I set the window to my desired location first, then execute the script with inky and the window returns to it's original place, I'm trying to avoid this
There is no feature like that with the Message Core.
Does anyone know how to make the shop look like their example. I can not figure it out:
April 30, 2021 Update - Update #37 - [VisuStella MZ] Sample Game Project by VisuStella, VisuStellaMZHello, RPG Makers! We have updated our Sample Game Project with the latest versions of the various plugins included! If you would like to view the changelog for all our scripts , you can view it here...visustella.itch.io
These are a part of the new notetags added in the latest update:
As an example of the entries I've used:
<Shop Picture Filename: Potion> <Shop Picture Layer: Background> <Shop Picture Position: Bottom> <Shop Picture Max Dimensions: 200, 200> <Shop Picture Offset Y: -20>
<Shop Picture Filename: VS_Sword_01_Black> <Shop Picture Layer: Background> <Shop Picture Alignment: left> <Shop Picture Position: top> <Shop Picture Max Width: 80> <Shop Picture Offset: +10,+100>
We are on Weekly Update #38!
View the Changelog here: http://www.yanfly.moe/wiki/VisuStella_MZ_Changelog
Sample Project Version here: https://visustella.itch.io/visumz-sample/devlog
If you've encountered a bug, DO NOT report them to this thread.
Instead, report the bug you've found to this link: http://www.yanfly.moe/wiki/Troubleshooting_Plugins_RPG_Maker_MZ
If you have suggestions for plugins and/or graphics for the VisuStella team, we'd like to hear them. Keep in mind this does not mean we're guaranteed to create it (as our time is very limited) but we're interested in hearing what you have to suggest:
If anyone needs help with VisuStella MZ functionality, please visit the Notetag Help Thread:
It's come to my attention that a fair number of people are having issues getting their heads around the new JS injection parameters and notetags present in VisuStella's core plugins, and therefore they're struggling to achieve the effects they want. This will be especially true of people who...