Hello There wkdrn33!

Is this the part you're talking about:

<param Plus: +x>

<param Plus: -x>

- Used for: Actor, Class, Weapon, Armor, Enemy, State Notetags

- Adds or subtracts 'x' to 'param' plus value when calculating totals.

- Replace 'param' with 'MaxHP', 'MaxMP', 'ATK', 'DEF', 'MAT', 'MDF', 'AGI',

or 'LUK' to determine which parameter to modify.

- Replace 'x' with an integer on how much to adjust the parameter by.

- This is used to calculate the 'plus' portion in the Parameter Settings =>

Basic Parameter => Formula.

It's used like this:

<ATK Plus: +5>

<ATK Plus: -5>

This would ADD or SUBTRACT 5 from the Actor or is a State an Enemy it's applied to.

Your Basic Twig:

View attachment 220485
Here's one with Custom PARAM Pluses:

View attachment 220486
If an actor equipped it, they would get 5 more attack power and 10 more luck at a 1 less defense.

NOW for the flatPARAM:

<param Flat: +x>

<param Flat: -x>

- Used for: Actor, Class, Weapon, Armor, Enemy, State Notetags

- Adds or subtracts 'x' to 'param' plus value when calculating totals.

- Replace 'param' with 'MaxHP', 'MaxMP', 'ATK', 'DEF', 'MAT', 'MDF', 'AGI',

or 'LUK' to determine which parameter to modify.

- Replace 'x' with an integer on how much to adjust the parameter by.

- This is used to calculate the 'flatBonus' portion in Parameter Settings =>

Basic Parameter => Formula.

To understand this, we gotta look at the flatParam Formula:

let value = (base + plus) * paramRate * buffRate + flatBonus;

I only use this if I want to give a character a buff in one attribute when they get that bonus.

In this case, if you did this:

<ATK Flat: +10>

On something, then anytime ATK gets a bonus, that bonus is +10 more plus the bonus.

Here's our little Princess Sophia:

View attachment 220497
The 3 Attributes we playing with are:

ATK: 16

DEF: 56

LUK: 32

All base, nothing added... let's put this on her: LUCKY STICK

View attachment 220502
As we can see, it added 5 ATK, 10 LUK and Took away 1 DEF making her:

ATK: 21 old was 16

DEF: 55 old was 56

LUK: 42 old was 32

So what happens if I do this:

View attachment 220501
I am forcing her to always get 10,5,10 in those stats... so the same LUCK STICK now does this:

View attachment 220504
It ADDS 10 ATK, 5 DEF and 10 LUK, making her: (FLAT + BONUS)

ATK: 31 old was 16 (10+5)

DEF: 60 old was 56 (5-1)

LUK: 52 old was 32 (10+10)

So every time she is given any of those 3 bonuses, her FLAT is added to it!

You can mix/match items, statuses, and such for these effects too.