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- Apr 16, 2018
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Hello,
my english is not the best, but i hope, you can understand me.
I tried this:
https://www.rpgmakercentral.com/top...collision-fix-for-falcao-pearl-abs-liquid-v3/
But i always get an Error:
ArgumentError occured.
block not supplied.
This is the original:
$game_map.events[005].instance_eval("@priority_type = 1")
$game_map.events[005].instance_eval("@priority_type = 0")
and I have already tried that:
$game_map.events[005].instance_eval
(@priority_type = 0)
$game_map.events[005].instance_eval
(@priority_type = 1)
And: (this was a tipp)
$game_map.events[005].instance_variable_set
(@priority_type = 0)
$game_map.events[005].instance_variable_set
(@priority_type = 1)
Unfortunately I'm not a programmer and do not know me very well.
Maybe someone here knows better and wants to help me?
Best Regards
Ben
my english is not the best, but i hope, you can understand me.
I tried this:
https://www.rpgmakercentral.com/top...collision-fix-for-falcao-pearl-abs-liquid-v3/
But i always get an Error:
ArgumentError occured.
block not supplied.
This is the original:
$game_map.events[005].instance_eval("@priority_type = 1")
$game_map.events[005].instance_eval("@priority_type = 0")
and I have already tried that:
$game_map.events[005].instance_eval
(@priority_type = 0)
$game_map.events[005].instance_eval
(@priority_type = 1)
And: (this was a tipp)
$game_map.events[005].instance_variable_set
(@priority_type = 0)
$game_map.events[005].instance_variable_set
(@priority_type = 1)
Unfortunately I'm not a programmer and do not know me very well.
Maybe someone here knows better and wants to help me?
Best Regards
Ben
Last edited:

