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RPG game was awesome but some games has voice over or vise versa. Like Final Fantasy from I to IX (except FFVII on PS2 series) have no voice over, until FFX they have voice over. We hear what are they talking within dialogues. But the best game with voice over I've ever played was Persona 4. Not just reading the dialogues but the voices played so much role for every characters.
But for the games without voice over, like Undertale, got some great idea to entertain players even without voice acting or voice over. The player pretends or uses imagination for what kind of voices the characters are speaking. Like Papyrus that majorly use high pitching sinister voice with laughing trademark Nye-Heh-Heh!.
So here, the RPG Maker thread, was it good or bad idea?
Mines both because it's depends of my story and gameplay. I used voice over for my RPG Maker. Here's example:
But for the games without voice over, like Undertale, got some great idea to entertain players even without voice acting or voice over. The player pretends or uses imagination for what kind of voices the characters are speaking. Like Papyrus that majorly use high pitching sinister voice with laughing trademark Nye-Heh-Heh!.
So here, the RPG Maker thread, was it good or bad idea?
Mines both because it's depends of my story and gameplay. I used voice over for my RPG Maker. Here's example:



