Vote for one of the two designs of the time travelling ship to be in my game.

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leon93

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Hi guys,


I am currently in a dilemma on which of the following two designs to be used in my game.


A very brief description of what the ship is:


The ship is named Archangel and is a time travelling ship used to travel back into the past to prevent the incident that sparked the Dragon War. Throughout the game you will find out the story of the Dragon War and the impending return of the Dragon King. Mankind only hope in salvation is to find the last piece required to power the ship and return back to the past.


1.


leo sketch 1.png


2.


leo sketch 3.png


Please comment if you prefer 1. or 2.


The game is completely under wraps and information will be released soon at a later date.


I have just created a page here https://www.facebook.com/Radiant-Soul-1637469806538890/ 


Remember to set notifications to ON when u click like if you are interested to be notified when more information is being released.
 
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mjshi

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2 has a more delicate and elegant feeling, 1's wings look more like fire plumes than wings, to be honest.
 

trouble time

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2 hands down IMO i like both, but I love 2.
 

Wavelength

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They both look much more like guns than ships/vehicles to me - so despite the cool designs, I don't like either one as a "time traveling ship".  If you put a gun to my head (pun intended) and made me choose, I'd go with 2 as the better one.
 

leon93

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They both look much more like guns than ships/vehicles to me - so despite the cool designs, I don't like either one as a "time traveling ship".  If you put a gun to my head (pun intended) and made me choose, I'd go with 2 as the better one.


Hi! The main cannon you see on both ships will fire a beam that open up a time portal for the ship to enter. As the ship will enter combat with Dragons, it is essentially combat equipped.
 

Silenity

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1 looks like a horse lounging around with his feet up in a chair.


2 looks like an angelic holy blaster pistol.


Both look cool but I'll go with the horse chair.
 

Kes

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This forum is for discussing the general principles of game making which could apply to several games.  It is not for feedback on aspects of one particular game.  It is unlikely that this thread will generate general discussion, so 


I am closing it.


 If you still want feedback, you might think of posting in the forum 'Art, Literature and Music', or in General Lounge or, if you have enough material, In Early Project Feedback.
 
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