V's Promotion System v0.2

Discussion in 'RGSS3 Scripts (RMVX Ace)' started by vindaca, Oct 9, 2013.

  1. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    V's Promotion System v0.2
    Written [​IMG]


    Introduction
    Inspired by the Shinning Force Series. Allows you to set up actors to change graphics and class or become promotable, once they reach a set level. If the actor is not promoted they will not be able to gain any more exp.


    Screenshots

    This is an example of the actor set up.
    [​IMG]

    This is a screenshot of the promotion screen.
    [​IMG]

    Updates / Bug Fixes

    Any and all changes made can be found in the Description section located in the top portion of the script.


    How to Use

    Instructions can be found in the top of the script.


    Script

    Here is a link to the script.


    Demo

    Here is a link to the demo.


    Requests If anyone has any requests for alterations please PM me the details and I will try to accommodate them for you.

    Terms

    Here is a link to my terms

     
    Last edited by a moderator: Mar 23, 2014
    #1
    MyLordRobinson likes this.
  2. thecretanhound

    thecretanhound Veteran Veteran

    Messages:
    83
    Likes Received:
    6
    Location:
    Newfoundland
    First Language:
    English
    Super fun! 
     
    #2
  3. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    Thank you Spartan Traveler!
     
    #3
  4. Eurgh

    Eurgh Lord of the Reapers Veteran

    Messages:
    172
    Likes Received:
    34
    Does this work with classes instead?
     
    #4
  5. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    No for now it is set-up via actors, just like shining force. I am going to leave this one up as it was a request originally, however I am remaking this script all together it should be up later today or tomorrow.
     
    Last edited by a moderator: Nov 8, 2013
    #5
  6. ninjalex

    ninjalex Veteran Veteran

    Messages:
    252
    Likes Received:
    55
    First Language:
    English
    Love the idea of this script! :)
     
    #6
    vindaca likes this.
  7. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    Thanks ninjalex. The new one will be geared more so tword fft jobs system with some twists and options.
     
    #7
    DarthVollis likes this.
  8. DarthVollis

    DarthVollis Moogle Master Veteran

    Messages:
    410
    Likes Received:
    85
    Location:
    Kupoburg
    First Language:
    English
    Not to be pushy but when will the new one be done?
     
    #8
  9. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    Not at all. I kinda under shot it with my last guess I am actually writting it commissioned for someone and it is supposed to be finished by the 15, but it should be done within the next couple days. After I turn it in and get the OK then I will put it up. I will post a link to it on this post too.

    It is turned in I am waiting on the OK.

    A few more finishing touches.
     
    Last edited by a moderator: Nov 11, 2013
    #9
  10. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    Here is a link to my V's Job Tree System v0.1 script.
     
    #10
    DarthVollis likes this.
  11. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    Bug Fixed and Updated!
     
    #11
  12. Rose Guardian

    Rose Guardian Veteran Veteran

    Messages:
    351
    Likes Received:
    63
    Location:
    USA Michigan
    First Language:
    English
    It works now :) The only thing I want to ask is how do you set it so that the player starts at level 1 again after the promotion.  My characters in my game have to be level 10 to promote but they start at level 10 after being promoted when I think they should start at level 1 again but have their status carried over like in Fire Emblem that's all I suggest. Other than that it seems to work okay.

    EDIT: I found another bug. I am using Tsukihime's level limit script.  I sat the level limit to 20 and for some reason it is only allowing the characters to level up to 10 and 10 is the level they can be promoted but I want them to still be able to level up past 10.
     
    Last edited by a moderator: Jan 6, 2014
    #12
  13. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    Those are not bugs, that is the way the script was intended. The player will not be able to gain exp or lv until promoted. This script was based off of the shining force promotion system.

    The way this script is set up to promote by player makes it impossible to reset the level.

    <Promotion: Level, Graphic_Name, Graphic_Index, Cost, Class>

    It does not check the current class. Before I fixed it, that is almost what the script was doing.

    When the promotion happened the level was reset to 1. Thats fine right? Well for the example in the demo two promotion tags were given. One at 2 and a nother at 5 so everytime a player reached llv 2 or 5 they were available for promotion, no matter the current class. That is the reason for the keep xp method. Besides it is closer to the original inspiration. You might want to check out my Job system. It might be closer to what you were looking for.
     
    #13
  14. Rose Guardian

    Rose Guardian Veteran Veteran

    Messages:
    351
    Likes Received:
    63
    Location:
    USA Michigan
    First Language:
    English
    Sorry I didn't know, I'll take a look at the other one then.
     
    #14
  15. vindaca

    vindaca CEO of Tales of the Valiant Veteran

    Messages:
    534
    Likes Received:
    75
    Location:
    California U.S.A.
    First Language:
    English
    No need for sorrys. Thank you for letting me know about the bugs in the first place.
     
    #15
  16. Caedmon

    Caedmon Veteran Veteran

    Messages:
    248
    Likes Received:
    16
    Location:
    United States
    First Language:
    English
    Is there a way to have the level reset to 1 after the promotion?  Ala Shining Force.  I know this proves more difficult as the stats would need to carry over to the new class.  Could there also be an option to have stat bonuses or negative effects for promoting?
     
    #16
  17. Roninator2

    Roninator2 Gamer Veteran

    Messages:
    1,758
    Likes Received:
    384
    Location:
    Canada
    First Language:
    English
    Primarily Uses:
    RMVXA
    I posted here asking to have an addon put in with this script.
    https://forums.rpgmakerweb.com/index.php?threads/vs-promotion-system-addon.93033/
    I also want to use it for commercial purposes.
    I found one thing that I would like fixed. If you were to have a character set to be promoted at level 5 and you got a lot of experience or made a command to level up by 2 and you were at level 4, then the game would normally put you to level 6, but the script stops that and the game freezes.
     
    Last edited: Mar 23, 2018
    #17

Share This Page