vindaca

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Sorry it took so long to get back to you. I don't think i will be making any more changes to this script publicly, If you do have a request to alter the script to fit your game more in any way please PM me the details and I will try to accommodate your requests as soon as possible.
 

IXVI

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Cant wait to try out.
 

vindaca

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Thank you IXVI.
 

becster731

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I am completely confused on how to use this :( Is there a tutorial anywhere?
 

vindaca

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There is a demo, the link is on the first post. It's old but it shows how to set it up.
 
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Candacis

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I really like the script, nicely done. Is there a way to display the normal menu window instead of the fountain (or any other picture)?
 

vindaca

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Thank you Candacis. By normal menu window did you mean the blurry map? I can add it in but it might be a little bit before I can get to it. 
 
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Candacis

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Yes, the normal semi transparent message window. I want it to look the same as the rest of the menu ^^

Thank you for taking time for this. No rush ^^
 

vindaca

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I was going to change to script to completed and I am curious if there are any more requests for this script before I do.
 
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vindaca

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I've updated the script!
 

Tigersong

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Sounds useful for making a Bioware-style game.
 

vindaca

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I love KOTOR. Thank you and that is what I had in mind making it too.
 

jknightandkarr

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Cool! I've tried something similar using events, heck with that. I'll use this instead.

Joe
 

vindaca

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Candacis

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Hey, is it possible to disable that a menu option is added as soon as the first relationship is added? I'm trying to find this part in the script, but no such luck yet and I don't want to break it. Can you point me in the right direction?
 

SpacemanFive

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Love what I've seen so far of the script, and am definitely thinking of using it.

However, there are a couple of things that I'm wondering about:

  • I could also go for the ability to change the default background for the relationship window. Would this be possible, at least via replacing the background image in a game's files?
  • Is it possible to rig up a relationship web, as opposed to a tree, with each character able to have their own tracked relationships? (Although ones shared between characters will match.) If this isn't already possible, it would probably be too complex to be anything other than an add-on.
 

vindaca

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@Candacis~

No that is not possible but I will added it in for you.

@SpaceManFive~

First off thank you!

"I could also go for the ability to change the default background for the relationship window. Would this be possible, at least via replacing the background image in a game's files?"~

I'm not really sure what you are asking me here(That isn't he same thing that Candacis asked) but I'll give it a shot. Yes you can change the default background, that has been an option since this script was created. There is an option at the top of the script for that. What Candacis was actually asking for is the window backgrounds, I will be adding those in on the next update.

"Is it possible to rig up a relationship web, as opposed to a tree, with each character able to have their own tracked relationships?"~

Not really sure what you are asking here either. I don't know what you mean by a web or tree set up, unless you mean other party memebers, in that case not it is only set up to display one set of relationships but I can write a script for that. (It' won't be for free though. Just for warning)
 

SpacemanFive

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@Candacis~

No that is not possible but I will added it in for you.

@SpaceManFive~

First off thank you!

"I could also go for the ability to change the default background for the relationship window. Would this be possible, at least via replacing the background image in a game's files?"~

I'm not really sure what you are asking me here(That isn't he same thing that Candacis asked) but I'll give it a shot. Yes you can change the default background, that has been an option since this script was created. There is an option at the top of the script for that. What Candacis was actually asking for is the window backgrounds, I will be adding those in on the next update.

"Is it possible to rig up a relationship web, as opposed to a tree, with each character able to have their own tracked relationships?"~

Not really sure what you are asking here either. I don't know what you mean by a web or tree set up, unless you mean other party memebers, in that case not it is only set up to display one set of relationships but I can write a script for that. (It' won't be for free though. Just for warning)
For the first question, I meant that I was wondering pretty-much what you read that as, but as a workaround for if it wouldn't be possible to use the same window style as in the rest of a game. Glad to know that you can, and that you'll be adding in the option Candacis requested, as well.

As for the second question, I meant "tree" as in it branches out from one character (current setup), whereas "web" being it connects between multiple characters, each able to have their own relationships (such as with someone other than the main character). So yes, other party members. How much would it cost for a version of this script like that?
 

vindaca

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