- Joined
- Dec 11, 2012
- Messages
- 534
- Reaction score
- 75
- First Language
- English
- Primarily Uses
V's Variable Gauges Window v3.3
Written
Introduction
Basically this script creates a window that displays game variables set to gauges. I know it's very vague but that is mainly because it does not have to be limited to just a Scavenging Class. You can also use it to display quests completed or number of ____ found, what ever you can think of... Read the features for further updates and additions. Just try it and let me know what you think. I'm still new so I would love the feed back. If you would like to access this script's menu via script call as it has been requested here is the command
SceneManager.call(Scene_VGW)
Updates / Bug Fixes
Any and all changes made can be found in the Description section located in the top portion of the script.
Screenshots
Here is a link to the window.
How to Use
Copy and paste the script under the Materials section and above the Main section and import a BG into the Graphics/Pictures folder. To avoid complications with other scripts place this script below all others.
you can fill the gauges by adding to what ever game_variable via events in your game. I will make a demo for it shortly. If you choose not to use a window command you can still access the window by using SceneManager.call(Scene_VGW) in a script call.
Script
Here is a link to the script
Demo
Here is a link to the demo of the Live HUD Menu Set-Up
Here is a link to the demo of the original setup
Requests
If anyone has any requests for alterations please PM me the details and I will try to accommodate them for you.
Terms
Here is a link to my terms
FAQ
Q: I keep getting an error, what do I do?
A:Make sure you imported the background file into the picture folder and that you typed in the name properly into the script.
A: Make sure that this script is placed below all others but it should run fine. PM me and I'll get back to you
Credit and Thanks
- Vindaca here saying thank you to all who have inspired someone. If you plan on using this script please credit me in your games credits. This script was not intended for commercial use.
- Special Thanks to:
Diamondandplatinum3 on youtube for the great tutorials.
Andar for the push to not be restricted by names.
Tsukihime for the help with arrays and loops.
BigEd again for the help with arrays and loops.
Enelvon for the help with scrolling.
Written
Introduction
Basically this script creates a window that displays game variables set to gauges. I know it's very vague but that is mainly because it does not have to be limited to just a Scavenging Class. You can also use it to display quests completed or number of ____ found, what ever you can think of... Read the features for further updates and additions. Just try it and let me know what you think. I'm still new so I would love the feed back. If you would like to access this script's menu via script call as it has been requested here is the command
SceneManager.call(Scene_VGW)
Updates / Bug Fixes
Any and all changes made can be found in the Description section located in the top portion of the script.
Screenshots
Here is a link to the window.
How to Use
Copy and paste the script under the Materials section and above the Main section and import a BG into the Graphics/Pictures folder. To avoid complications with other scripts place this script below all others.
you can fill the gauges by adding to what ever game_variable via events in your game. I will make a demo for it shortly. If you choose not to use a window command you can still access the window by using SceneManager.call(Scene_VGW) in a script call.
Script
Here is a link to the script
Demo
Here is a link to the demo of the Live HUD Menu Set-Up
Here is a link to the demo of the original setup
Requests
If anyone has any requests for alterations please PM me the details and I will try to accommodate them for you.
Terms
Here is a link to my terms
FAQ
Q: I keep getting an error, what do I do?
A:Make sure you imported the background file into the picture folder and that you typed in the name properly into the script.
A: Make sure that this script is placed below all others but it should run fine. PM me and I'll get back to you
Credit and Thanks
- Vindaca here saying thank you to all who have inspired someone. If you plan on using this script please credit me in your games credits. This script was not intended for commercial use.
- Special Thanks to:
Diamondandplatinum3 on youtube for the great tutorials.
Andar for the push to not be restricted by names.
Tsukihime for the help with arrays and loops.
BigEd again for the help with arrays and loops.
Enelvon for the help with scrolling.
Let's F*%$#$G RAGE!!!
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