V's Variable Gauges Window v3.3

ninokuni13

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no to the most stupid question !! i have no idea how to program a game or script !! am only good at drawing animating and storyboards .. so when i copy pasted the script i have the game stat menu but it was empty .. how do i edit it?? i read the script and it shows that only a small portion is editable(( only edit beyond this point) or something ?/ 

plz help me how to edit it

i want something like this

-game advance %

-Maturity(where my character mature through completing quests and talking to people and with each maturity percentage my character gets a special ability)

-quests completed

-monsters killed

thanx in advance
 

vindaca

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@ kushu i will have to make some adjustments but i think i can think of a few ways to update this script again to fit your and probably a lot more wants.

@ ninokuni you will have to give me a few days but i will set it up for you and take a screen shot to show you how to set it up.
 
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radicalpain

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Hey I wanted to use the variable script in my project.

Survive ME

Thanks

Radical Pein
 

Work Ethic

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V's Variable Gauges Window v3.3

Written

Introduction

Basically this script creates a window that displays game variables set to gauges. I know it's very vague but that is mainly because it does not have to be limited to just a Scavenging Class. You can also use it to display quests completed or number of ____ found, what ever you can think of... Read the features for further updates and additions. Just try it and let me know what you think. I'm still new so I would love the feed back. If you would like to access this script's menu via script call as it has been requested here is the command

SceneManager.call(Scene_VGW)

Updates / Bug Fixes

Any and all changes made can be found in the Description section located in the top portion of the script.

Screenshots

Here is a link to the window.

How to Use

Copy and paste the script under the Materials section and above the Main section and import a BG into the Graphics/Pictures folder. To avoid complications with other scripts place this script below all others.

you can fill the gauges by adding to what ever game_variable via events in your game. I will make a demo for it shortly. If you choose not to use a window command you can still access the window by using SceneManager.call(Scene_VGW) in a script call.

Script

Here is a link to the script

Demo

Here is a link to the demo of the Live HUD Menu Set-Up

Here is a link to the demo of the original setup

Requests

If anyone has any requests for alterations please PM me the details and I will try to accommodate them for you.

Terms

Here is a link to my terms

FAQ

Q: I keep getting an error, what do I do?

A:Make sure you imported the background file into the picture folder and that you typed in the name properly into the script.

A: Make sure that this script is placed below all others but it should run fine. PM me and I'll get back to you

Credit and Thanks

- Vindaca here saying thank you to all who have inspired someone. If you plan on using this script please credit me in your games credits. This script was not intended for commercial use.

- Special Thanks to:

Diamondandplatinum3 on youtube for the great tutorials.

Andar for the push to not be restricted by names.

Tsukihime for the help with arrays and loops.

BigEd again for the help with arrays and loops.

Enelvon for the help with scrolling.
I would like to use this script in my commercial game. You stated that I should contact you for more information. Would you rather communicate on here or by email?
 

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