[VX Ace] 1000 + 1 nights!

Alexander Amnell

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I'm at 1900+ hours on mine; not going to lie though, at least 2/3 of that time stems from me not turning off my computer when I get distracted doing other things, sometimes not realizing until I try to turn on my computer the following morning only to realize it already is. Steam sadly doesn't account for time spent procrastinating with the program up either, like this very moment for instance.
 
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_Shadow_

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I'm at 1900+ hours on mine; not going to lie though, at least 2/3 of that time stems from me not turning off my computer when I get distracted doing other things, sometimes not realizing until I try to turn on my computer the following morning only to realize it already is. Steam sadly doesn't account for time spent procrastinating with the program up either, like this very moment for instance.
Yeah many people actually have dead time on Steam apps.

I don't. :/

When I VX Ace I do that and only that.

And that's why I worry of myself sometimes. 1001 real hours!

And I got only my tutorial game yet.

but I prepare something very interesting this time.

The bad thing is that I have MANY ideas and many project concepts to distract me all the time... :/
 

Susan

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Not to mention all that time you spend online helping people, Dreadshadow. ^^

Unless I time myself everytime I open my RM, there's no real way I can know if I broke 1,000 hours for game-making. (Unless I want to develop an OCD).

Sounds like something mostly Steam users can participate in. ^^

Good luck to all of you!
 

Caz

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I'd be allowed to brag if a lot of it wasn't idle time. I do a lot of sprite tests in RM so I like to keep her running in the background.

I think 1000 hours at least is time spent actually using it, though I wouldn't be surprised if my total VX Ace time (pre-Steam included) came to more than this.


 
 

Stapleton

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Averaging how much time i've spent daily with how long i've been working on said project, i'd say I have over 1500 hours active time. Dont work on steam so nothing to keep exact track.
 

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