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         Hello, I have started creating a massive open world RPG (my map size is 500 by 500), and I have noticed the increasing amount of lag. Now I have heard of many anti-lag scripts, but my question lies here. Can I can have multiple anti lag scripts at once or would this have the same effect as one? and now my other question is opinionated but anyway. What is the best anti-lag for a map with hundreds of events (near a 1,000 when the game is finished), an ABS battle system, and with 100-150 characters on a single map at once?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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