[VX Ace] Dashing Scripts Troubles

Robert-Character Creator

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Hello! It's been a while, hasn't it? Anyhow, I'm using two scripts to modify dashing: Yami's Dash Stamina script, and LoneWolfDon's Scriptlet. I am also using Gary CXJk's Free Movement script, which allows for pixel-based movement, rather than tile-based. I also have a massive amount of other scripts, but I have narrowed it down to these three in a separate project. I have two issues, both related to these scripts, so I thought I'd combine them in one thread. If this is not okay, don't hesitate to let me know.

The first issue is a classic script incompatibility. The strange part is, rather than only involving two scripts, all three are relevant. The Stamina Script and Scriptlet work fine together, until the Free Movement script is added- then the Stamina script stops functioning. Similarly, the Stamina and Free Movement scripts work together, until the Scriptlet is added, at which, again, the stamina feature stops working. Thirdly, the Scriptlet and Free Movement work together, until the Stamina script is added; you can guess what happens I'm sure. I have tried rearranging these scripts in every possible combination to no avail, it doesn't solve the issue. Any insight into what's happening here would be welcome.

The second issue lies solely with the Scriptlet, at least I think. This Scriptlet allows you to change the speed of the player's Dash to whatever you like; however, no matter what number is entered, there seem to only be three speeds possible: Slightly faster than walking speed, Normal Dash Speed, and a ludicrously fast setting which is completely impractical for gameplay. Any way to find an inbetween here would be great.

If you need a demo, I already have one set up, so let me know. As always, thank you for reading, and any possible help would be appreciated. :)
 

Robert-Character Creator

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Not sure if necroposting your own threads is allowed... Bump? I'm still having this issue and I could really use some help.
 

Roninator2

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I'm testing it and it looks fine to me.
 
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Robert-Character Creator

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The stamina bar isn't going down when you run. That's the issue, actually.
 

Roninator2

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Seems to be an issue with the move speed.
If the move speed is below 4 and your dash is 1 then it works. But if the move speed is 4 then it doesn't.
And that's only if you have the Lonewolf script. Without it the dash doesn't work at all with the stamina.
But removing free movement makes it work.

After more testing it seems that the free movement portion of the script is the issue. I don't know how to make it compatible.
 

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