[VX ACE]Drawing a Filled Rectangle behind Character face in Yanfly Battle HUD

Lonewulf123

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Hello,

Can anyone help me create a snippet that will create a filled rectangle behind the characters faceset in Yanfly Battle Engine Status window?

It would appear behind the faceset, and behind the "selection cursor". I've mocked up an example below:

upload_2019-9-28_8-59-32.png Something like the black square behind the actor face that cover each actor's part of the window skin.

A filled rectangle like below should suffice.
upload_2019-9-28_9-1-9.png

I've tried playing around with the bitmap commands in the battle status portion of Yanfly Battle engine, but nothing worked.

Any help would be appreciated!

EDIT: forgot the link to Yanfly battle engine: https://raw.githubusercontent.com/Archeia/YEARepo/master/Ace_Battle_Engine.rb
 
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