- Joined
- Feb 8, 2014
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- RMVXA
Hello! I think this is a better spot for this request than the Script Requests section where I posted this in because it is an already existing script rather than a nonexistent one. I'm using the script in the title, where you can configure an event to follow the movements of the player, as well as a Free Movement script. I'm using it for a table event that the player can push or pull. However, should the table collide with any wall or event and be unable to move, the player still can, meaning that they can become de-synced. This usually leads to the player walking forward into the table and becoming trapped, unable to move forward, only back, upon which the table follows. This causes the table to be permanently pressed against the player until they "let go" of the table.
What I'm requesting is either a modification of this script to add a "if Following Event cannot move in x direction, then Player cannot move in x direction" functionality, or the instructions to do so myself.
Thank you in advance for any help you can give. This issue has been plaguing me for months now and I'd love to be rid of it.
What I'm requesting is either a modification of this script to add a "if Following Event cannot move in x direction, then Player cannot move in x direction" functionality, or the instructions to do so myself.
Thank you in advance for any help you can give. This issue has been plaguing me for months now and I'd love to be rid of it.
