I want to set a new game so I can develop it using parallax mapping techniques.
That means I wanna use two pictures, one under the hero level and one above that level.
I can understand how to make such pictures using image editing software and layers, so let's not bother with that part.
Also I know what to do with the transparent tiles with different passabilities.
The questions are more about what is needed for it to work and how some stuff work.
I want to understand a little better and also learn what is NEEDED to achieve this.
For instance:
1] I have seen a tutorial here, that uses:
Yanfly Engine Ace - Parallax Lock v1.00
I understand what this does.
The tutorials then says we need a picture lock script.
a] What EXACTLY is this needed for?
b] Also, if someone can contact Modern Algebra I would love to hear from him if his script is free for commercial use.
I tried using this forum but... you know, I don't think he saw my message yet.
c] Is there any known free for commercial use scripts I can use for that matter? I like to use stuff with such freedom and of course I have no problem at all in giving credit. Sometimes I give credit even on CC(0) stuff. Anyway.
d] Doing some research I found a script but I am just not sure 100% if it can do the job.
Can you please tell me if I can use THIS and how?
Here is a link to that:
http://www.rpgmakervxace.net/topic/4021-gds-ultimate-parallax/
2] What I wanna do is use Khas scripts like Awesome effects, pixel movement, etc etc,
while having Luna Engine doing neat stuff like nice menus,
and of course having maps that show a picture under the player character, and a picture above him,
keeping the Khas light effect intact.
a] Can I do this with anything I mentioned from the above?\
b] If not can you suggest me a way?
Thanks in advance.
PS:
Not sure if that's the right place for posting this, since it is for VX Ace but scripts are involved.
I will send a report, so a moderator can classify it under the appropriate group if needed.
Sorry for any inconvenience.
That means I wanna use two pictures, one under the hero level and one above that level.
I can understand how to make such pictures using image editing software and layers, so let's not bother with that part.
Also I know what to do with the transparent tiles with different passabilities.
The questions are more about what is needed for it to work and how some stuff work.
I want to understand a little better and also learn what is NEEDED to achieve this.
For instance:
1] I have seen a tutorial here, that uses:
Yanfly Engine Ace - Parallax Lock v1.00
I understand what this does.
The tutorials then says we need a picture lock script.
a] What EXACTLY is this needed for?
b] Also, if someone can contact Modern Algebra I would love to hear from him if his script is free for commercial use.
I tried using this forum but... you know, I don't think he saw my message yet.
c] Is there any known free for commercial use scripts I can use for that matter? I like to use stuff with such freedom and of course I have no problem at all in giving credit. Sometimes I give credit even on CC(0) stuff. Anyway.
d] Doing some research I found a script but I am just not sure 100% if it can do the job.
Can you please tell me if I can use THIS and how?
Here is a link to that:
http://www.rpgmakervxace.net/topic/4021-gds-ultimate-parallax/
2] What I wanna do is use Khas scripts like Awesome effects, pixel movement, etc etc,
while having Luna Engine doing neat stuff like nice menus,
and of course having maps that show a picture under the player character, and a picture above him,
keeping the Khas light effect intact.
a] Can I do this with anything I mentioned from the above?\
b] If not can you suggest me a way?
Thanks in advance.
PS:
Not sure if that's the right place for posting this, since it is for VX Ace but scripts are involved.
I will send a report, so a moderator can classify it under the appropriate group if needed.
Sorry for any inconvenience.

