dragolipe2

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Hi guys !!!

I bought the luna engine a while ago and I have a problem with Luna Engine - Lunatic Face. The script changes faces in battle, when you take damage or are low on HP.
I would like the actor's face to change when performing an attack, but I can't find a suitable condition for that, is there a condition to check if the character is attacking ?

Some examples that come with the script :
:lunatic => {
# ID => [Condition, Suffix, [Faceset, Index]]
0 => ["actor.hp_rate >= 0.5", ""],
1 => ["actor.hp_rate < 0.5" , "_weak"],
2 => ["actor.state?(29)", "_Happy", ["Actor1_Happy [AF 7-15 LOOP]", 0]],
3 => ["actor.dead?", "_death"],

If anyone can help me with this, I appreciate it ! And sorry for my english ...
 

Roninator2

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I for the life of me can not figure out how to make the face thing work as intended let alone what you're asking.
This is the reason I haven't used some scripts in Luna engine or Yanfly's lunatic scripts, because they require the script creator to hand hold you through setting up your game.
I found the only note tag written in there and wrote it in the actor tab the skill tab I even put a line of code in to print something on the screen, but nothing shows up.

So there must be something that activates this script which I'm missing.
Anyone to elaborate?
 

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