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- RMVXA
Hi, I have a question, is it possible to make a status like Sap works in Final Fantasy V, of course, I know not all have played this game so I'll describe it
With this state, the HP will decrease continuously, like Poison but in real time, but of course, by smaller portions (like 2 HP each second) I'm using Yanfly's battle engine and Yami's ATB, so I need it work with those ones (and also, this state has lots of sense in an Active Time Battle System so...)
I put this here because I'm pretty sure this will requiere a script to work properly, can someone help me with this one? Thank you
Edit: Thanks to Sixth I know now there is a script for that: DoubleX Countdown Addon (http://forums.rpgmakerweb.com/index.php?/topic/31839-doublex-rmvxa-countdown-addon-to-ysa-battle-system-classical-atb/) But I don't get still how to make the sap stat, any help, please?
With this state, the HP will decrease continuously, like Poison but in real time, but of course, by smaller portions (like 2 HP each second) I'm using Yanfly's battle engine and Yami's ATB, so I need it work with those ones (and also, this state has lots of sense in an Active Time Battle System so...)
I put this here because I'm pretty sure this will requiere a script to work properly, can someone help me with this one? Thank you
Edit: Thanks to Sixth I know now there is a script for that: DoubleX Countdown Addon (http://forums.rpgmakerweb.com/index.php?/topic/31839-doublex-rmvxa-countdown-addon-to-ysa-battle-system-classical-atb/) But I don't get still how to make the sap stat, any help, please?
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