- Joined
- Nov 26, 2016
- Messages
- 133
- Reaction score
- 64
- First Language
- English
- Primarily Uses
- RMVXA
Here is the idea:
When the game starts, it randomly places 3 animals (chosen at random) on the screen at random locations. The locations are chosen so that none of them can bump into the other.
As the intro plays the animals are walking around the pen.
I would like to get the location of the animals before the player is transfered from the intro map to the game map.
You can get what the effect will be. The lower area changes, but the pen and animals don't.
Is this possible?
When the game starts, it randomly places 3 animals (chosen at random) on the screen at random locations. The locations are chosen so that none of them can bump into the other.
As the intro plays the animals are walking around the pen.
I would like to get the location of the animals before the player is transfered from the intro map to the game map.
You can get what the effect will be. The lower area changes, but the pen and animals don't.
Is this possible?


