yeaka

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Sorry, correct me if this has already been addressed, but is there a way to use the VX Ace tilesets, aka 32x32 instead of 48x48, in MZ? MZ seems amazing so far... but I just can't get past having to give up all the amazing sets I have in the smaller size!
 

mlogan

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You need to resize them. Since MV and MZ use the same tile size, I would search for threads telling how to convert tiles Ace > MV. There are plenty of them with slightly different methods.
 

yeaka

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Ah, thanks. I was hoping that wasn't the only option since I prefer the smaller size overall, but it is what it is I suppose. Thanks for letting me know.
 

Andar

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In the same ways as you could use the VXA tilesets in MV, since MV has the same grid as MZ.
You'll find dozens of older discussions about that.

Basically the solutions are either resizing by image program, or using a plugin (which would not yet be written) to change the grid size.

Edit: ninja'd
 

yeaka

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Ah, thanks! I knew there were old plugins for MV but didn't know if they'd work for MZ and couldn't find any for MZ yet. I'll hope one pops up then. :)
 

slimmmeiske2

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Hudell is working on one:

Edit: Wait, seems like he released it: https://forums.rpgmakerweb.com/inde...collision-and-a-lot-more.125821/#post-1107906
 

yeaka

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Ah, that's just what I was hoping for! Thank you! :D
 

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